KryptonBreadCrumb
Creating the hierarchy of bread crumb items at design is very painful at the moment. You need to edit each set of child items as a flat list of items. So if you need to edit a node several levels down the structure you end up with several collection editors all open at the same time, one for each level of the structure as you make your way down to the node of interest. Not pretty.
I have now implemented a collection editor that presents all the items in a tree view so that you can see all the nodes at once and easily move them around as needed. Here you can see it in action…

KryptonWorkspace
The same problem applies to the recently introduced KryptonWorkspace control. It consists of a tree like hierarchy of elements that would benefit from a user friendly editor. In fact it needs the editor more than the bread crumb control because it is much harder to visualize the structure with the workspace. Here is the new improved editing dialog…

October 28th, 2008 at 11:28 pm
For me these are the best features, that give the final polish to a control suite and make it easy to use, hence more attractive